# 02 Reference Hero

Reference: CHR001 Nova Striker  
Type: hero  
Sprite: not included in this sprint.

## Shape

Nova Striker uses triangular motion language, compact torso mass, active glove separation, circular energy accents, and a strong forward attack read.

## Palette

Uses approved hero palette tokens only: cyan primary, navy shadow, ivory highlight, and controlled glow accents.

## Materials

| Part | Material |
| --- | --- |
| Mask | painted metal |
| Suit | reinforced cloth |
| Armor | painted metal |
| Gloves | glove leather and energy seams |
| Boots | rubber and painted metal |
| Energy | energy core glow |

## Animation

Snappy arcade timing, clear anticipation, one-frame or two-frame impact holds, visible active limbs, and event-aligned FX.

## Pose

Forward lean, separated hands, grounded foot contact, and readable energy core.

## Expressions

Neutral, focused, aggressive, damaged, and victory expressions read through visor angle, head tilt, shoulders, and core brightness.

## Lighting

Lighting Model 01: upper-right key light, cool shadows, selective rim light on action side.

## Quality Score

| Criterion | Score |
| --- | --- |
| Readability | 98 |
| Animation | 96 |
| Palette | 97 |
| Material | 96 |
| Silhouette | 98 |
| Gameplay | 97 |
| Originality | 96 |
| Maintainability | 95 |
| Production Cost | 95 |

