# 03 Spacing

Spacing describes how far an object moves between frames.

## Equal Spacing

```text
1--2--3--4--5
```

Use for mechanical UI sliders or constant projectiles.

## Accelerating Spacing

```text
1-2--3---4----5
```

Use for dash, falling, thrown weapons, and fast attacks.

## Decelerating Spacing

```text
1----2---3--4-5
```

Use for landing settle, heavy recovery, shield catch, or stop motion.

Spacing must make weight visible.
