docs/030_CharacterBible/CHR001_NovaStriker/11_AnimationPlan.md

11 Animation Plan

| Animation | Frames | Timing | Events | Hold frames | Hit frames | Recovery |

| --- | ---: | --- | --- | --- | --- | --- |

| idle | 6 | 8 fps loop | none | 1,4 | none | none |

| walk | 8 | 10 fps loop | footstep | 1,5 | none | none |

| run | 8 | 12 fps loop | footstep | 1,5 | none | none |

| jump | 6 | arcade | ground_leave | 1 | none | landing |

| fall | 4 | gravity | none | none | none | landing |

| light_attack | 5 | fast | hitbox, sfx, fx | 3 | 3 | 4-5 |

| heavy_attack | 7 | weighty | hitbox, shake, fx | 4 | 4 | 5-7 |

| special | 10 | charged | energy, hitbox, shake | 5 | 5-6 | 7-10 |

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