Steel
Visuele omschrijving
Neutral cool metal with clear planes, hard edge changes, and controlled specular cuts.
Pixelcluster regels
Use angular clusters and plate-like blocks.
DDMMHH
DDMMH.
DMM...
Contrast
High contrast, but not chrome-level white jumps.
Hue shifting
Cool blue-gray shadows, neutral mid, warm sunset highlight.
Highlights
Thin horizontal or diagonal cuts.
..HH..
.HMM..
DD....
Shadow behavior
Lower-left shadows should be solid blocks, not noise.
Outline
Dark blue-gray or purple-gray, never black.
Rim lighting
Small cool rim on left-facing outer edge.
Ambient lighting
Low ambient; preserve strong planes.
AA regels
Minimal AA on outer contour only.
Dithering regels
No dithering on small sprite steel; use clusters.
Veel voorkomende fouten
Bad:
H.D.H
.M.M.
H.D.H
Good:
HHMM.
MMDD.
.DDD.
QA checklist
- 50% scale herkenbaar: Ja, by hard planes and cool metal hue.
- Contrast supports metal read.
- No pure black outline.
- Highlights are shaped, not random.
- Dithering is absent or controlled.