Rubber
Visuele omschrijving
Dull flexible material with thick mass, rounded edges, and small controlled sheen.
Pixelcluster regels
Use rounded dense clusters.
DDDD.
DMMH.
DMM..
Contrast
Medium, with highlights kept small.
Hue shifting
Cool dark shadow, desaturated local mid, soft warm highlight.
Highlights
Tiny edge sheen, never metal-like streaks.
..H.
DMM.
DDD.
Shadow behavior
Shadows are heavy and soft-edged.
Outline
Dark local hue, often blue-gray or brown-black.
Rim lighting
Subtle rim helps black rubber stay visible.
Ambient lighting
Low ambient; avoid flattening.
AA regels
Light AA on curves and rounded corners.
Dithering regels
No dithering; rubber reads through mass.
Veel voorkomende fouten
Bad:
HHHH
MMMM
DDDD
Good:
DDDH
DMM.
DDD.
QA checklist
- 50% scale herkenbaar: Ja, by rounded dark mass and small sheen.
- Not metallic.
- Curves are clean.
- Rim does not overpower.
- No random texture.