version: 1.0.0
status: draft
input_buffer_ms: 250
combo_reset_ms: 600
combos:
- id: combo.light.default
sequence: [attack.light.1, attack.light.2, attack.light.3]
repeatable: false
rules:
one_input_one_attack: true
buffer_requires_open_window: true
buffered_input_expires: true
combo_resets_on_hitstun: true
combo_resets_on_timeout: true
design/combat/combos.yaml